Computer games as a leisure activity have become an ever-increasing part of many young people’s day-to-day lives. Video games are rapidly replacing outdoor sports as recreational activities. This seems to be contributing to a less active generation, but it may also be hindering social and educational advances. Some youngsters spend money and time for just playing online. Ultimately they drop out of school and leave the education incomplete. The result is money and effort of parents is wasted. so we can see some most effects of addiction to online game are: Having a sense of well-being or euphoria while at the computer, Inability to stop the activity, Craving more and more time at the computer, Neglect of family and friends, Feeling empty, depressed, irritable when not at the computer, Lying to employers and family about activities, Problems with school or job.
Online games also affect the physical body by altering the brain chemicals as neurotransmitters. Dopamine is a neurotransmitter which controls craving and anxiety. Online games cause this neurotransmitter to increase causing a better feeling. So they get motivated again and hence continue to play to get the same feeling. This is how addiction occurs. Some of Physical Symptoms is: Carpal tunnel syndrome, Dry eyes, and Migraine headaches, Back aches, eating irregularities, such as skipping meals, Sleep disturbances, and change in sleep pattern.
I agree that video games are considered as leisure time fillers. But the problem is not video games. I think the problem is that teens never been though how to use them. Not in school, not in social activities, not even at home they never learned to mention the right or wrong. If we suspect video games makers we have to suspect cigarette factories, beer factories or even skateboard factories. All of them could make harmful events. So, it’s up to us to pass our information to our teens.
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